Shorts


Tuesday, 17 April 2012

New Blog

So here it is, the new blog. There's a few reasons why I wanted to change it but mainly because I didn't like the way tumblr worked or how it was organized. I wanted a more traditional sense of a "blog" and I think this'll suit it better. I also really didn't like how questions were spamming up the majority of the blog, so instead if you have a question just post it in the comments or email it to me (vmcomix@gmail.com). Try and keep the questions related to our videos and whatnot. If it's a general question about blender there's plenty of sites you can learn from. http://cgcookie.com/blender/http://www.blenderguru.com/http://blendernerd.com/ to name a few. YouTube has plenty of tutorials too, or if you need somebody to help you personally then try posting on a forum like http://blenderartists.org/forum/index.php.

Also as for the name change, we decided to stick with this name for now. Makes things easier. So yeah expect more things like news and behind the scenes stuff, as well as any other stuff we wanna share. Right now it'll be mostly me, but as I mentioned on tumblr I have 2 friends helping me out so they might eventually start posting too.

7 comments:

  1. Can you get a rig for the terrain AND The chracter but ONLY Small bit of the terrain so we can duplicate ourselves :) Please

    ReplyDelete
    Replies
    1. You can make the terrain yourself, the terrain isn't a rig. All I did was make a grid (subdivided plane) and extruded the faces that I needed to form hills. They appear smoothed out because I just beveled the edges at the end. I'll write a short tutorial for this on the blog soon.

      Delete
  2. Hey, I was wondering if it's okay that we use your Minecraft Rig to make our own animations. Also I was wondering how to re-texture the rig that'll be a big help if I new how xP, thanks :D

    ReplyDelete
  3. Yes you can use the rig, and to replace the texture go into the texture settings with the model selected, and under Image click the x to remove the image, and then open a new one. You won't see it updated in the 3d view but it'll update in the render, replace it through the UV image editor to update it in the 3d view.

    ReplyDelete
    Replies
    1. How do you open up the Face Expression controls?

      Delete
  4. How do we fix the blurry textures for the rigs???

    ReplyDelete
  5. how do you just put the pig on the scene?

    ReplyDelete