Shorts


Tuesday, 1 May 2012

Adding Objects Into a Scene

This is another thing some people have gotten confused about, how to get different elements together into a scene. Basically there's two different ways you can do it, you can Append and you can Link. Appending means you're taking data from another blend file and making a new copy of it in your current blend file.

Go file>append and choose your blend file, you'll see a bunch of different categories you can go into. Most of the time you'll want to go into object, because everything in there will bring in the actual object, all the other categories will bring in data/properties for that particular thing. So if you add something from the Lamp category, it won't add anything to your scene but it will add those particular lamp settings. So if you create a lamp you can go into its properties and choose that data/preset from the menu:



Linking works differently, it will add whatever you chose into your scene but it won't let you edit it. Instead it will strictly keep the data from the original file. This is really useful because you can have an object or character in a bunch of different scenes, and if you want to update it you can just update the original file, which will then update it in every file that it's linked in. For some things like characters though, you obviously want to be able to edit it to a point so you can actually animate it. I'll use my minecraft rig as an example. Go to file>link and find the blend file. Then go into group (because the whole character is made of multiple objects and an armature, I grouped it) and select Minecraft. The entire thing acts as 1 entity and you can't edit the pose, so you need to create a proxy for the armature. Select it, and press ctrl+alt+p, then select Minecraft_Rig.



This will create another object for the armature, which you can go into pose mode with and actually move the character. If you want to have multiple characters, make several copies of the blend file and link them all individually into your scene.

Also, there's some things you can do to make his interface a bit nicer. Firstly, go into the sidebar and under Display enable textured solid. If it appears all blurry, press ctrl+alt+u, go to the System tab, and disable Mipmaps. To get rid of the floating dotted lines disable Relationship lines under Display. Finally to remove the giant cross under his feet, select the object (not the armature) and go into the object data in the properties window (propeller icon). Turn the Size: property down as low as it can go.

Also also, sometimes all the layer buttons and sliders in the sidebar might disappear. To fix that you need to re-import the script into the scene, because blender randomly removed it for no reason. Go to file>append (or link, doesn't matter) and find the character's blend file. Then go into the Text category and add Minecraft_Rig.py. Go into the text editor window, choose that script from the menu and then hit run script. If you have multiple characters the script actually might not play nicely for all of them.. So if it doesn't you can try adding more code to the script yourself (you just have to copy and paste the entire thing and then change some of the values, for each character) or just send me a message and I'll figure out a system eventually
Hope this helps.

32 comments:

  1. I don't get how to move him, your way of explaining it is a bit complicated for me.

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    1. What's complicated? All you have to do is select everything, hit ctrl+alt+p, select Minecraft_Rig and then just go into pose mode with that. You can then move him.

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  2. MinecraftanimationFR17 May 2012 at 04:40

    Thank you!

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  3. hey man could you do more tutorials like this please, i would like to know how you do your rendering steps to make it all smooth and good , i would like to know how u get the flush looking background behind ur scenes , i would like to know how u bevel the edges of the blocks , i would like to know how u pick up and drop objects, thanks , sorry its a bit much im almost confident enough to make my own animations :)

    thanks

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  4. Hey again,

    I was just wondering if you could maybe do a walk tutorial?
    I'm used to doing just the normal Minecraft walk with the legs moving up and down, but, I want to learn how to get into a more detailed one like yours.

    Thanks,
    Izaak

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  5. I've baked an explosion in blender and want to add it in diffrent scenes, but when I link or append the objects the explosion doesn't occur. Also, is there a way to delay when a baked simlation plays?

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    1. Well the bake relies on where the cache is located, so your directories might get messed up when when you append. I'm not too sure about delaying a simulation, usually you do that before you bake by putting in the frame number that you want the simulation to start on. Maybe there's some other way though.

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  6. Great tutorial! Um, could you make a video on all of your tutorials to make it easier?

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  7. I have a little question.

    I recently created some custom skins that I have been working on, but Im having trouble replacing them with the current steve skin you have given your rig, spare some help for the needy?

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  8. 58 likes and known so many people and you could help put a zombie with face please!!!

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  9. 58 likes and known so many people and you could help put a zombie with face please

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  10. Did you make the steve or download a blend for him?

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  11. Hmmm... it seems you don't have any google Adsense ads on your site. Are you approved yet? If you aren't, is it because of domain ownership, or that you can't re-apply, etc.? b/c i've been through the application process; I might be able to give advice on it.

    My site has adsense ads on it: jonathankim1999.blogspot.com

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  12. Hey man umm... Where is the text editor part?

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  13. Hey VMCOMIX thanks and it works for me! I just wanna ask. How to change the skin of Steve? Please work it out for me!

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  14. Hi, thanks for the 2 rigs above - may I ask how you got/made the lanscape scene?

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  15. This is very useful! Much better than other people's tutorials on youtube...again, thanks.

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  16. This tutorial helped alot, but can you make video tutorials instead?

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  17. How do I get access to enabling the different IK controllers and face controls from the proxy? The options to enable those do not seem to transfer over to the proxy.

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  18. Thanks for the tutorial. However, I'm having trouble texturing the imported object to make it look like the same as the rig in minecraft_rigV2.blend file. How is that done?

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  19. Is it possible to have to Rigs in one scene so i can animate more than one character at a time?

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  20. When I put the steve rig into a scene, he's light colored instead of the normal colour

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  21. People having problems with textures: it just appears white in the viewport, turn on Textured Solid in the sidebar to see the textures.

    If you don't see the rig options import the script (under 'Text' category) and run it. Make sure the armature is named Minecraft_Rig.

    To have multiple rigs in one scene just save 2 copies of the rig and import them both. You might have to alter the name of the rig and the name in the script so that they're separate from the original.

    Hope that makes sense, sorry if I don't respond sometimes.

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  22. Dont know if u still respond to these, but if u do could u mb make a more nooby way of telling me how to do this (walkthrough mb a video) im kinda stuck with my animation. In advance ty for all the help with the toturials rigs and videos...

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    1. There's no more nooby way really. Here's a tutorial on it which might help: https://www.youtube.com/watch?v=jIJ5n21J3EY

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  23. Hey I know how you change one rigs skin but when add another in how do you change that ones skin too?

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    1. Make a different file for each character, and change the skin in there. Then link the characters in.

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  24. Its been a while, but if u could help me again, with appending an object that would be great.
    Im using a few of your rigs, and im tryin to add this "bending" bow rig that i downloaded, but when i append the rig it gets all messed up, the rigging doesnt seem to be connected anymore. Pls halp.

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  25. How do i change the skin texture of the new one

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  26. how did you make your character ?? that so good and elastic ! please make a tutorial, i want to try make mine ! please ! this my email : ditax37@gmail.com

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